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AMD’s Answer to Nvidia’s DLSS is Coming this Month

AMD announced that FidelityFX Super Resolution (FSR) is its supersampling technology that improves the performance and image quality of supported games and will be launched on June 22.

The company announced more information about this feature at the Taipei International Computer Show today. However, it is unclear how effective it is. AI-driven supersampling is an essential difference between AMD’s GPU and its competitor Nvidia’s GPU. DLSS (Deep Learning Super Sampling) is a version of Nvidia’s technology that uses neural networks to reconstruct higher-quality images from lower resolutions in real-time, allowing games to run at a smoother frame rate without compromising image quality.

Nvidia released DLSS with the RTX 20 series in 2018, and performance and support have improved since then. There are now more than 50 games that support DLSS, and Nvidia itself just announced today that Red Dead Redemption 2 and Rainbow Six Siege will get this feature. When AMD announced the RX 6000 series of GPUs last year, it first stated that it was working on supersampling.

The company has not provided too many technical details about the feature but said it will be open source and has more than a dozen studios and engines. I will admit it this year. FSR will support four levels of scale. In AMD’s own tests, when running Godfall on a Radeon RX 6800 XT with epic graphics settings and ray tracing, the performance mode runs at 150 fps, which is a huge improvement over the native rendering at 49 fps. Balanced, Quality and Ultra Quality modes return 124 fps, 99 fps, and 78 fps, respectively. Because FSR is open source, it can also run on Nvidia GPUs, including 10 series models that do not support DLSS.

AMD claims that the performance of Godfall on the GTX 1060 in quality mode has increased by 41%, for example, by increasing the frame rate from 27 fps to 38 fps. Of course, commercial benchmarks should not be carried out at the feet of lyrics. Of course, the result is not so important if you can’t see the impact on image quality with your own eyes. AMD hasn’t shown much evidence of how FSR actually works in practice, but we won’t have more discoveries because it will be launched in three weeks.

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